Archive for the ‘morgan reed’ Category

CTIA/ESRB Collaboration Creates New Tools for Developers, Parents

Tuesday, November 29th, 2011

Association for Competitive Technology Executive Director Morgan Reed issued the following statement at the introduction of the Cellular Telephone and Internet Association’s (CTIA) collaborative initiative with the Entertainment Software Rating Board (ESRB) addressing mobile apps.

Mobile app developers have always appreciated voluntary programs that help us provide a better experience for our users. CTIA has wisely partnered with ESRB to produce a new initiative that can be a valuable resource to app developers and parents. Having effectively served as a guide for parents to choose appropriate video games for their children, ESRB is well-positioned to provide advisements for similar applications on mobile devices. Games on mobile devices now account for fifteen percent of industry revenues and this figure is growing. The CTIA/ESRB offering is a welcome addition to the self-regulatory efforts underway to provide greater consumer choice and transparency in the nascent mobile apps marketplace.

ACT Applauds Supreme Court Decision on Video Game First Amendment Rights

Monday, June 27th, 2011

The Association for Competitive Technology (ACT) applauds the Supreme Court’s 7-2 decision today in Brown v. Entertainment Merchants Association striking down a California law that prohibited, in part, the sale of certain video games to minors. ACT Executive Director Morgan Reed issued the following statement.

One of the most important aspects of this decision was the court’s recognition of media equality; electronic media receive the same first amendment protections as books and movies.

The Court correctly noted that, “the basic principles of freedom of speech and the press . . . do not vary ‘when a new and different medium for communication appears.’” This recognition that all content creators enjoy the same constitutional rights, regardless of the format, provides a strong foundation on which emerging technologies may rely. In addition, the Supreme Court today helped remind us that our founders likely did not want laws disfavoring certain industries on the basis of technology.

The Court recognized that voluntary, self-regulatory rating systems like the ESRB rating system for video games may provide a better mechanism for creators to communicate information about content to parents than overly broad laws.